Crafts

For hunters we should be specialised in dying and tanning the hides of our kills. This is not the case. Though we do have the various equipment necessary to tan hides and consequently dye them and sell them to the resident skin trader we do not have the necessary primaries or usually the stats and importantly we have no simple transportation method (like some other guilds) to return with the haul with the often very very heavy hides. It is currently not worth the time and expense and it is hard to make a decent profit from selling the end product.

Things may change when leatherworking has additional use.

If you do fancy giving it a go for roleplay value or whatever you will need some stealing to increase your minimal profit margins.

Aim for at least 200 tanning bonus and the same in dying before you start this arduous money making venture.

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